Post by Darth Vader on May 22, 2007 20:15:08 GMT -5
This thread is dedicated to the statistics of Star Wars cannon characters as they appear in system games, such as the Star Wars d20 produced by Wizards of the Coast. With every post, you can say whatever you want to say, but you must also contribute the stats of a cannon character as you feel they should appear. I know that there's a whole list of character stats in the back of the Star Wars D20 book, but I don't want anybody to cheat and just coppy and paste them here. As such, there is only one rule to the stats: Keep it original and make them yourself without even looking at the given stats.
Even if you make up your own system to post the stats in, it doesn't matter to me. I just want to see what you guys think of the cannon characters you play and/or wish you could play.
I'll start off by making what I think Darth Vader should be in the MURPG system, since I think they did a fairly good job of making him in the d20 sourcebook. Everybody ready? Here we go!
Name: Anakin Skywalker
Alias: Darth Vader
Race: Human
Gender: Male
Age: 46
Height: 2.02 meters
Weight: 200-250 kg.(With Powered Armor)
Eyes: Fiery Yellow
Hair: Brown
Attributes
Intelligence: 5 (SI* 10)
Strength: 1 (PA** 6)
Agility: 1 (PA** 3)
Speed: 1 (PA** 3)
Durability: 1 (PA** 6)
Stones***
White: 1 (PA** 6)
Red: 10[i*] (PA** 18)
Actions****
1) **PA Sith Lord 7
Options: Build/Use Lightsabers, Infiltration, Assassination.
2) Mastery of the Force 7
Options: Core Powers, Dark Side, Substitute Mastery for Strength,
3) Social Skills 5
Options: Intimidation, Interogation, Military Protocol, Sith Culture, Jedi Culture
4) Vehicle Operation 8
Options: Fighters, Bombers, Capital-Class Ships, Speeders, Walkers
5) Technology 6
6)
7)
8)
9)
#Challenges: Horrific Appearance, Relies on PA** to Survive, Corruption of the Dark Side, Haunted Past, Deadly Enemies(Rebel Alliance)
##Abilities: PA** Combat, Reflexive Dodge +7, Prescience##, PA** Perminent Life Support, PA** Toughness +3 (No Armor Penetration, No 2x Damage)
###Equipment:
Lightsaber(Red) - +3 Close Combat mod, Armor Penetration, 3x Damage
Explaining the Stats: What was above is known as a CAD, or Character Action Display, the character sheets that are used in the MURPG(Marvel Universe Roleplaying Game). On it, there are several things that you who don't play the game probably won't understand. Those areas have been marked with symbols and will be explained below.
* - SI stands for Suit Intelligence and marks how hard it is for somebody to hack into the systems of the PA(Explained in section **). It is also possible to base your character's Red Stones(See ***) off of Intelligence, which is why Anakin normally has a count as high as he does.
**- PA stands for Powered Armor. Powered Armor was originally thought up to be the armor that Tony Stark wears to be Iron Man, but with a few adaptations it has been remodled to represent Darth Vader's suit. All of the fields that include the PA notation are to note that they only are active when Darth Vader is wearing his Powered Armor.
***- There are two types of stones that are used in the MURPG system. White stones represent health; a character with 0 white stones is considdered to be incapacitated. Red Stones represent energy and are required to preform Actions(Explained in section ****).
****- Actions represent everything the character is trained in and good at doing. For instance, Darth Vader is trained in the arts of lightsaber combat, infiltration and assassination, a skill set that is sumarised in the Sith action. All actions have a name and an Action Number, which represents how powerful the action is, usually on a scale of 1-9. A character may put a number of Stones(See **) into an ability up to his Action Number. For example Vader can put up to 7 stones into his Mastery of the Force action.
#- Challenges represent everything that is stacked against the character; essentially, a list of obstacles that the character must overcome throughout the course of his/her life.
##- Abilities are similar to Actions, save that they are always active. For instance, Reflexive Dodge represents Vader's natural ability to percieve and react to danger, Prescience represents his ability to pre-conceive future events through the Force and Toughness represents his suit's armor.
###- Darth Vader's lightsaber is far stronger then it looks. Regular guns have a modifier number of +2, so +3 may not seem like all that much. However, that's where the Armor Penetration and 3x damage come in. This means that if Darth Vader puts 7 stones into Close Combat, he will also get an extra 3 stones for free because of his lightsaber for a total of 10 stones - a pretty powerful attack. If all 10 stones of damage hit, the 3x damage makes that 30 stones of damage, which is indomitably powerful.
If you're confused about anything(and actually care to find out), feel free to PM me about it.
Even if you make up your own system to post the stats in, it doesn't matter to me. I just want to see what you guys think of the cannon characters you play and/or wish you could play.
I'll start off by making what I think Darth Vader should be in the MURPG system, since I think they did a fairly good job of making him in the d20 sourcebook. Everybody ready? Here we go!
Name: Anakin Skywalker
Alias: Darth Vader
Race: Human
Gender: Male
Age: 46
Height: 2.02 meters
Weight: 200-250 kg.(With Powered Armor)
Eyes: Fiery Yellow
Hair: Brown
Attributes
Intelligence: 5 (SI* 10)
Strength: 1 (PA** 6)
Agility: 1 (PA** 3)
Speed: 1 (PA** 3)
Durability: 1 (PA** 6)
Stones***
White: 1 (PA** 6)
Red: 10[i*] (PA** 18)
Actions****
1) **PA Sith Lord 7
Options: Build/Use Lightsabers, Infiltration, Assassination.
2) Mastery of the Force 7
Options: Core Powers, Dark Side, Substitute Mastery for Strength,
3) Social Skills 5
Options: Intimidation, Interogation, Military Protocol, Sith Culture, Jedi Culture
4) Vehicle Operation 8
Options: Fighters, Bombers, Capital-Class Ships, Speeders, Walkers
5) Technology 6
6)
7)
8)
9)
#Challenges: Horrific Appearance, Relies on PA** to Survive, Corruption of the Dark Side, Haunted Past, Deadly Enemies(Rebel Alliance)
##Abilities: PA** Combat, Reflexive Dodge +7, Prescience##, PA** Perminent Life Support, PA** Toughness +3 (No Armor Penetration, No 2x Damage)
###Equipment:
Lightsaber(Red) - +3 Close Combat mod, Armor Penetration, 3x Damage
Explaining the Stats: What was above is known as a CAD, or Character Action Display, the character sheets that are used in the MURPG(Marvel Universe Roleplaying Game). On it, there are several things that you who don't play the game probably won't understand. Those areas have been marked with symbols and will be explained below.
* - SI stands for Suit Intelligence and marks how hard it is for somebody to hack into the systems of the PA(Explained in section **). It is also possible to base your character's Red Stones(See ***) off of Intelligence, which is why Anakin normally has a count as high as he does.
**- PA stands for Powered Armor. Powered Armor was originally thought up to be the armor that Tony Stark wears to be Iron Man, but with a few adaptations it has been remodled to represent Darth Vader's suit. All of the fields that include the PA notation are to note that they only are active when Darth Vader is wearing his Powered Armor.
***- There are two types of stones that are used in the MURPG system. White stones represent health; a character with 0 white stones is considdered to be incapacitated. Red Stones represent energy and are required to preform Actions(Explained in section ****).
****- Actions represent everything the character is trained in and good at doing. For instance, Darth Vader is trained in the arts of lightsaber combat, infiltration and assassination, a skill set that is sumarised in the Sith action. All actions have a name and an Action Number, which represents how powerful the action is, usually on a scale of 1-9. A character may put a number of Stones(See **) into an ability up to his Action Number. For example Vader can put up to 7 stones into his Mastery of the Force action.
#- Challenges represent everything that is stacked against the character; essentially, a list of obstacles that the character must overcome throughout the course of his/her life.
##- Abilities are similar to Actions, save that they are always active. For instance, Reflexive Dodge represents Vader's natural ability to percieve and react to danger, Prescience represents his ability to pre-conceive future events through the Force and Toughness represents his suit's armor.
###- Darth Vader's lightsaber is far stronger then it looks. Regular guns have a modifier number of +2, so +3 may not seem like all that much. However, that's where the Armor Penetration and 3x damage come in. This means that if Darth Vader puts 7 stones into Close Combat, he will also get an extra 3 stones for free because of his lightsaber for a total of 10 stones - a pretty powerful attack. If all 10 stones of damage hit, the 3x damage makes that 30 stones of damage, which is indomitably powerful.
If you're confused about anything(and actually care to find out), feel free to PM me about it.